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Building the tech isn’t the problem; getting 90% of Internet users to adopt it is.
by sonofhans 2y ago
Building the tech isn’t the problem; getting 90% of Internet users to adopt it is.
- astrobe_ 2y agoBuilding a good tool is the problem. For instance Git was born in a very niche community (kernel programming), yet it spread like wildfire. Despite the shortcomings of its CLI (according to some), and despite the fact there was other well'established tools.
- pjmlp 2y agoAs someone that would rather use Mercurial and was perfectly fine with Subversion, that wild fire was "Linux kernel uses it, was made by Linus, and I want to be cool like Linus".
- astrobe_ 2y agoRather than a weird "cult of personality", the fact that Git demonstrated with Linux that it could handle a relatively large amount of source code and allow dozens (hundred?) of programmer to work on it "asynchronously" were key factors for adoption, I believe. If SVN was that good, as it was already well-established online (Github was not the first online VCS frontend, far from it), it should have remained the king of the hill. But it was decapitated instead.
- pjmlp 2y agoI am been using FOSS and commercial source management tooling since 1998, and the very fact that Linus only bothered with git due to BitKeeper changing their licence, proves that there was nothing special about it, other than personality and adoption wave.
- troupo 2y agoSVN is still king of the hill in game development unless I'm mistaken. Because git is quite bad at handling large/binary files.
- connicpu 2y agoGame development often uses commercial solutions like perforce that have central servers so you can lock out your binary files and everyone will know not to touch them at the same time as you.
- smallmancontrov 2y agoMercurial was slower than a decaffeinated sloth. It lost because it sucked. Sorry.
- pjmlp 2y agoA side effect of the great idea to write application software in Python that perdures to this day, still it was fast enough for purpose, it isn't like doing SCM operations is akin to 120 FPS for a game engine. It isn't great that are now so many Git GUI clients written in Electron?
- johnisgood 2y agoCan you configure them as much as you can configure Git TUI clients? :P
- nerdponx 2y agoThe problem with Python CLI tools is startup time. Just firing up the interpreter and importing modules can take a frustratingly long time if you're a twitchy CLI user. That's much less of a problem for a GUI tool that tends to sit open for a while.
- devnullbrain 2y agoAs someone who's worked at a company using Mercurial, the wild fire was that everyone was begging to get onto something better and less opinionated.
- xandrius 2y agoMade by and used by one of the largest open source projects in the world. And built in 5 days. The new Flash is a whole other pair pants. Also if people want to make easy things for the web in a closed platform, Unity already exists.