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The issue here isn’t the telemetry itself but the fact that it’s making builds slower. I think Xcode is pretty inefficient and Apple makes assumptions about co
by dabinat 2y ago
The issue here isn’t the telemetry itself but the fact that it’s making builds slower.
I think Xcode is pretty inefficient and Apple makes assumptions about computer and internet speed that mask these issues for them. I once tried opening a project on a network volume and it was unusable because for some reason Xcode is constantly using the disk, which you probably would never notice on a project stored locally on an SSD.