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None of these are "expected." It shouldn't have to connect to Apple when you launch it. The installed executable is all that is necessary to run the thing. It -
by ryandrake 2y ago
None of these are "expected." It shouldn't have to connect to Apple when you launch it. The installed executable is all that is necessary to run the thing. It -can- launch without a network connection, therefore it should not initiate a connection without the user's consent. It's none of Apple's business when I launch Xcode. Same for opening a project. A compiler does not require online assets just to open a project file. It's none of Apple's business what project I'm opening and when I do it. It should not need to make a connection to Apple when it builds either, only when it is signing (assuming the signing cannot be done on device).
As a user, I wouldn't expect any of this kind of telemetry, at least out of the box without opting in to it.
- Terretta 2y ago> As a user, I wouldn't expect any of this kind of telemetry, at least out of the box without opting in to it. Hi, welcome to our timeline.