3 ms·
As an ex-gamedev, this one cracked me up: else { DEBUG_CRASH(("PREFER_CORRECT_SOLUTION @todo impl")); } (From PartitionSolver.cpp)
by genocidicbunny 2y ago
As an ex-gamedev, this one cracked me up:
else {
DEBUG_CRASH(("PREFER_CORRECT_SOLUTION @todo impl"));
}
(From PartitionSolver.cpp)