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This is a great point... the fragmentation and the steep learning curves for each stack (and constantly needing to be on top of breaking changes deeper in the s
by noduerme 2y ago
This is a great point... the fragmentation and the steep learning curves for each stack (and constantly needing to be on top of breaking changes deeper in the stack) all amplify each other and make it much more difficult for amateur designers to build and ship something. Back in flash days, I knew lots of cartoonists and graphic artists who could build interactive experiences on their own that they wanted to put out there. That basically does not happen at all now.
I'm pretty sure Flash (Stage3D) was also the first way to leverage a GPU on the web... for those of us who wanted to go a bit deeper...
- ReinoudL 2y agoSecond try: Hi noduerme, I'm the guy who wrote the original 'Kaos'. I stumbled upon the discussion about it, and have no idea how to contact you besides commenting here... Any way I can message you?