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> it had the same @#%ing pathfinding bugs - which is authentic to the original, but to me an opportunity to improve so missed it made me lose interest in contin
by Sohcahtoa82 2y ago
> it had the same @#%ing pathfinding bugs - which is authentic to the original, but to me an opportunity to improve so missed it made me lose interest in continuing playing the remaster.
Remasters/Remakes are often a "damned if you do, damned if you don't" situation for the developers.
If they make the game function exactly like the old one, just with an updated skin, people complain that it's all they did.
If they fix bugs and update mechanics for a modern audience, people complain that it isn't the same game at all, just a similar story being told through a different game.
- Buttons840 2y agoEspecially with RTS games, some like the simulation, some like the interface to the simulation. I never understood StarCraft 2. I thought "you know you can zoom out further in other games, and other games have better controls--you StarCraft players do know this, right?" I now understand that StarCraft 2 is a game about interacting with an interface, and it's good at it, the interface feels good. It was never about the largest battles or the widest camera angle.