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> I think that’s one of the reasons why there isn’t a player character, health, or classic ‘enemies’ in the game as well. This was the thing I found most inter
by Trasmatta 2y ago
> I think that’s one of the reasons why there isn’t a player character, health, or classic ‘enemies’ in the game as well.
This was the thing I found most interesting when I started playing the game, because it's so different from almost all games these days (especially roguelikes). I initially found it off-putting (part of me wanted more context for what was happening), but the more I played the more it made sense. And his comparison to Solitaire really drives that home.
But also, despite the lack of a character or enemies, the game has a huge amount of character, which I think was critical for its success.