4 ms·
You're right, but unfortunately you forgot that: 1 - Before Steam take it's cut there are taxes and refunds, 15-20% depend on geography of sales. 2 - Publishe
by SXX 2y ago
You're right, but unfortunately you forgot that:
1 - Before Steam take it's cut there are taxes and refunds, 15-20% depend on geography of sales.
2 - Publisher need to recouperate spendings agreed in contract, but yeah then it's likely between 40 and 60%.
- echoangle 2y agoFor 1., I had the taxes afterwards and since every factor is just multiplied, it doesn’t matter for the end result. And do refunds count into the final sales number? For 2., I linked the page where you can find the document where the publisher claims to take 50%, if I didn’t miss something while skimming it.
- SXX 2y agoUnfortunately when selling games on Steam you pay taxes twice. First of all Steam pay VAT all around the world. It's not included in their 30% cut. And then you pay corporate tax from your net profit after Steam or publisher sent royalties your way. Refunds on Steam can happen after a while so it's important to keep them in mind. If you sold 100 copies of your game 5-10% will be refunded. > I linked the page where you can find the document where the publisher claims to take 50%. I havent worked with Raw Fury and wouldn't be able to talk about it then anyway, but: 1 - If a publisher funded your game they will recuperate expenses by taking 70-100% of net profit. After that it can be 50% 2 - Some publishers also include localization, QA, LQA and even marketing budget into recoup amount.