3 ms·
Houdini is all quaternions under the hood— purportedly to avoid gimbal lock. Houdini’s thing generally is doing things the hard way if there’s any possibility i
by chefandy 2y ago
Houdini is all quaternions under the hood— purportedly to avoid gimbal lock. Houdini’s thing generally is doing things the hard way if there’s any possibility it could lead to a better outcome. Unfortunately, without a (fortunately open source at the free-level) plugin, doing things like rotating a bunch of objects on their own local axes means wrangling the quaternions directly in code.
If you’re interested in seeing their approach, here’s the repo:
https://github.com/toadstorm/MOPS https://github.com/toadstorm/MOPS