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I still don't really get the appeal of roguelike games, to me it always just comes off either repetitive/boring/frustrating/etc. Could someone explain why they
by mupuff1234 2y ago
I still don't really get the appeal of roguelike games, to me it always just comes off either repetitive/boring/frustrating/etc. Could someone explain why they prefer it over just a "normal" game progression?
- sky2224 2y agoMaybe this will help a bit. I'm a drummer. Drums are literally all about doing the exact same thing for hours and hours on end, but with the goal of perfection. What's perfection? That's all in the eyes of the player. Been doing it 15+ years and don't plan on stopping. I can do repetitive stuff like that for hours on end. A roguelike takes that and makes it a game with some slight variation to keep it interesting (kind of how a drum beat is the same thing, and then you change it to add some variation).
- mupuff1234 2y agoI definitely get wanting to perfect something, but for me it's frustrating because a roguelite forces you to do so vs just you deciding to redo something to perfect it.
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