2 ms·
It's a stock animation from mixamo :P
by newobj 2y ago
It's a stock animation from mixamo :P
- chefandy 2y agoStock assets: the first “AI”. Honestly still a better option than AI for most anything in game dev with a few workflow-oriented exceptions.
- johnnyanmac 2y agoStock assets were still made by humans, even if the effects of a poopular stock asset remain similar.
- pjc50 2y agoStock assets are nothing to do with AI?
- immibis 2y agoThey both let you have assets in your game without making them.
- malfist 2y agoThat classification would mark things like libraries and packages as AI. Hell, that'd make my house AI.
- chefandy 2y agoIt’s a metaphor.
- immibis 2y agoCode libraries and your house do not fall in the category of "things that give you game assets without you having to make them" because they do not give you game assets without you having to make them. (Code is not considered a game asset.) Asset packages are in the category of "things that give you game assets without you having to make them", because they give you game assets without you having to make them. The assets in the package are, by definition, stock assets.
- chefandy 2y agoSure they do: stock assets are the most obvious market that AI is taking direct aim at in games development, and the AI tools on the game dev market were largely trained on stock assets. If you need anything from a sound library to a 3D model to an animation to an icon set to background music to network gameplay code… sure you can get it through stock asset marketplaces… but AI tool vendors have ingested many of these stock assets and hope game developers will buy their tools to generate assets rather than buying the stock assets they built their tools with.