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You should make a youtube series or a long series of blog posts explaining your journey from a personal perspective, the emotional ups and downs on working on t
by monideas 2y ago
You should make a youtube series or a long series of blog posts explaining your journey from a personal perspective, the emotional ups and downs on working on this instead of getting a new job, from a technical perspective, and from a business perspective. What types of skills did you have to learn, what were the technical challenges, what pieces of code are you particularly proud of. What was your marketing strategy?
- KaiserPro 2y agoThat might be challenging as large companies tend to hit people with strong NDAs which means that any reference to time at $company would need to be approved by $company. IF you don't do this then you might be rinsed by the court.
- sarchertech 2y agoThat’s not a thing. I’m not sure where you heard that. Large companies definitely don’t try to prohibit you from telling people you worked there.
- devsda 2y ago> Large companies definitely don’t try to prohibit you from telling people you worked there. They don't. But they do sometimes prohibit talking/writing about their work, the nature of it or anything remotely connected to it. My current employer explicitly prohibits us from blogging about technical topics, creating learning material or even teaching anyone on technical subjects(e.g. on weekends at nearby school) outside the job for free/money.
- sarchertech 2y agoThat’s not very common either. I’ve never signed anything like that in 20 years in the industry (worked everywhere from tiny startups to very large tech companies). In the case where your company does have a policy that that prohibits you from discussing the nature of your work, it’s likely completely unenforceable beyond them firing firing you. The prohibition from teaching or blogging is definitely unenforceable.
- johnnyanmac 2y agoThat starts to sound like a non-compete, and those were recently ruled illegal unless you know some trade secrets or something (very few people do) https://www.whitecase.com/insight-tool/white-case-global-non-compete-resource-center-ncrc https://www.whitecase.com/insight-tool/white-case-global-non... Of course, that was the FTC in 2024. Who knows what the administration will change this year? Sure, I can't talk much about company games I worked on outside of "I worked on this", even after release. But they sure as heck can't prevent me from making a tutorial on C++ in my free time.
- echoangle 2y agoIs that enforceable?
- johnnyanmac 2y agoThat's the only thing they tend t answer when background calls come in. They will answer if you worked there and no what dates unless it's your working under clearance. Even then I thiink you can mention most companies in a vague matter.
- KaiserPro 2y ago> Large companies definitely don’t try to prohibit you from telling people you worked there. no, thats not what I said. Large companies that pay generous severance generally want a non disparagement agreement in return. This means that yes you can say you worked there, you might even be able to say what department you worked in. What you can't say is that you worked on x,y or z, your opinion on the company direction or anything else that might be related to the company or is actions. If you even speak of this NDA/non disparagement agreement to anyone other than the listed highly limited number of people, you'll have to pay back all the severance, plus legal costs. So OP might want to tell you about their time, but they don't want to because it'll cost them a house worth of cash.
- pjc50 2y agoIf I'm understanding this correctly, the game was nothing to do with Meta, and done as a solo dev effort? So no NDA applies. A certain amount of talk about previous projects is routine in interviews. As long as it doesn't get too detailed or makes the previous employer look bad in public nobody will complain.
- newobj 2y agoAppreciate the thought but that's a full time job. I have to conserve whatever energy I have to actually work on the game. (Seriously, I think a lot of devs distract themselves with this stuff. Just make your damn game.)
- monideas 2y agoThat type of content is extremely useful for younger developers and the publicity probably has other benefits, but it's not for everyone.
- gessha 2y agoIf you’re looking for this type of content, have you heard of the making of Prince of Persia [1]? [1] https://press.stripe.com/the-making-of-prince-of-persia https://press.stripe.com/the-making-of-prince-of-persia
- makerdiety 2y ago[flagged]
- titanomachy 2y ago[flagged]
- shermantanktop 2y agoThat’s how you know wasn’t an LLM.
- makerdiety 2y agoSarcasm?
- makerdiety 2y ago[flagged]
- markdown 2y agoOr even better, he should just come over to your place, crash in your garage and spend his days teaching you how to make a game, right?
- monideas 2y ago[flagged]