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A few things which are not a big deal, but do require some work: - Back when we started, only Deno had the ability to compile to a single exec - We're using
by ofriw 2y ago
A few things which are not a big deal, but do require some work:
- Back when we started, only Deno had the ability to compile to a single exec
- We're using deno's module resolution which is superior in every way (with an ESBuild plugin)
- Deno's filesystem API
All of the above can be implemented for other runtimes, and it's definitely on our roadmap