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I'm the developer of a boxing game called Leather, that I've had in the Play Store and App Store for about 6 or 7 years now. As I'm working towards a Steam rel
by drrob 2y ago
I'm the developer of a boxing game called Leather, that I've had in the Play Store and App Store for about 6 or 7 years now.
As I'm working towards a Steam release I've been digesting a lot of this guy's advice - https://howtomarketagame.com/ https://howtomarketagame.com/
Whilst much of his guidance is of course marketing rather than design related, he does write about genres and game mechanics that attract players - specifically on desktop rather than mobile. It's worth a few hours of your time to check his stuff out.
- stevekwon211 2y agoGonna check it out, always down to learn more about what draws players in. Appreciate it :)
- upghost 2y agoAgreed. I spent a year going down the wrong path before finding this resource, but it saved me from going four more years down the wrong path.