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All this bitwise optimization, but most of the QR codes I see in the wild have >100 bytes of useless cruft like https://engagement.bigcompany.com/campaigns/1485
by recursive 2y ago
All this bitwise optimization, but most of the QR codes I see in the wild have >100 bytes of useless cruft like https://engagement.bigcompany.com/campaigns/1485-0123/landing-page?region=northwest&start-date=1999-12-31&end-date=9999-99-99&correspondence-id=887766&funnel-selector=foobar https://engagement.bigcompany.com/campaigns/1485-0123/landin...
- nomel 2y agoIt's not useless, it just makes the tracking data (which it almost always is) easier to implement.
- recursive 2y agoAlso makes it harder to actually use because the requirements for camera focus get cranked way up.
- fragmede 2y agothanks for wasting my time! :) (nomel's profile)
- giancarlostoro 2y agoWould be neat to have that as a game, and you get a timer that tells you how long you took.
- emmelaich 2y agoAnother example, Victoria Australia COVID tracking QR code. https://nick.zoic.org/art/qr-codes-advice/#no-funny-business https://nick.zoic.org/art/qr-codes-advice/#no-funny-business
- thih9 2y agoIt works though. Perhaps it would have been easier to use when optimized, but it’s a nontrivial effort - especially if the original requirements were bloated. To me it’s no different than misusing heavy JS frameworks or an electron app.