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First, I am sure almost everyone here wants Ouya to succeed. I think some are very concerned with the hand waving away of real issues in all the hype surroundin
by cooldeal 14y ago
First, I am sure almost everyone here wants Ouya to succeed. I think some are very concerned with the hand waving away of real issues in all the hype surrounding this, which rings alarm bells and raises red flags reminiscent of other failed projects in the past.
For example, this particular news update about FF is misleading, as the version they're proclaiming to be exclusive is already available on iOS in the US(and can be played on a TV too), so they're adding caveats such as "on a console on the TV in the US".
A significant portion of the Kickstarter audience may not be knowing the above and might think that this is a big exclusive coming to the platform. The utter hype surrounding this is immense, and not much is ready. While this does not mean that they're going to fail, it sure is hard to execute and they need to show more before hyping the platform to raise even more money from the ordinary users.
- MaxGabriel 14y agoIf its anything like FFTactics for iOS, using a controller will be huge. When games aren't designed for touch controls, and are poorly ported, they might as well not even exist on the platform. Edit: There is more detail on this below, with some contrasting views for FF3, which I've never played.
- hammersend 14y agoConsidering FF3 is available for download both on the iOS and the Android app stores I'd say it is extremely unlikely that most of the people who pitched in on kickstarter and actually care about Squenix games think it is exclusive. You're nitpicking marketing literature and there aren't even any real nits to pick. To use an analogy you don't expect Nissan to be sure to point out that Ford, Chevrolet, and Dodge have better towing capacity than the next Titan. That's not their job and it isn't misleading at all.