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50$ for a lifetime license. Which really means up until the dev gets bored, which can be as short as 18 months. I wouldn't mind something like this versioned
by 999900000999 2y ago
50$ for a lifetime license.
Which really means up until the dev gets bored, which can be as short as 18 months.
I wouldn't mind something like this versioned to OS. 20$ for the current OS, and ten dollars for every significant update.
- artimaeis 2y agoThe Mac App Store (and all of Apple's App Stores) doesn't enable this sort of licensing. It's exactly the sort of thing that drives a lot of developers to independent distribution. That's why we see so many more subscription-based apps these days, application development is an ongoing process with ongoing costs, so it needs to have ongoing income. But the traditional buy-it-once app pricing doesn't enable that long-term development and support. The app store supports subscriptions though, so now we get way more subscription-based apps. I really think Siracusa came up with a clever pricing scheme here, given his want to use the app store for distribution.
- 999900000999 2y agoOkay I stand corrected.