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A great point. The counter argument would be the recent development with drm that requires online authentication to run, so they can't be sold and will stop wor
by geon 14y ago
A great point. The counter argument would be the recent development with drm that requires online authentication to run, so they can't be sold and will stop working at some point, most likely within 5-10 years.
- gcp 14y agoOr games that require closed-source servers where the server software isn't provided to customers, but only to select hosting partners.
- betterth 14y ago"so they can't be sold and will stop working at some point, most likely within 5-10 years." This is incorrect, it would be more correct to say that they could stop working at some point. It's entirely possible (and has been done before) for the company to patch out the DRM before turning servers off or going defunct. The internet is also full of no-cd cracks that generally circumvent this kind of always-on protection (at the expense of breaking multiplayer) without circumventing serial code or other protections.