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Voice. There’s something about talking to an AI that just always feels wrong. An uncanny valley for audio communication. Maybe it would help if devs dropped the
by deadbabe 2y ago
Voice. There’s something about talking to an AI that just always feels wrong. An uncanny valley for audio communication. Maybe it would help if devs dropped the attempt at imitating humans and just made them talk like machines, like Glados or something. At least then you know upfront no one is thinking they can fool you with fake pleasantries.
Anthropomorphism is to AI what skeuomorphism is to UIs. I can’t wait for us to move into the “flat design” era of AI, where instead of being patronized with phrases like “Hi! I’m Bobby! Your intelligent AI assistant, how can I help you?” we just get something cold and straight to the point like “Ready for Instructions”, in some crunchy byte encoding. Sorry for the rambling, I’m a little drunk.
- mastazi 2y agothe only use case I can see for voice is while driving. Maybe some other professional setting where you need to be hands free. I would never use a voice assistant in a cafe or something along these lines.
- mountainriver 2y agoSome of the latest models have focused on this and their results will surprise you. Much more emotional, real time reactions.
- deadbabe 2y agoWhat is the point of building emotional connection with a voice model
- rat87 2y ago> There’s something about talking to an AI that just always feels wrong. That the potential for scams and emotional manipulation seem much higher than any "positive" use cases