2 ms·
Fair argument, but death stacks (however realistic) were boring. There was no gameplay there, it was just "mash your stack into the other stack". Perhaps the 1U
by bigstrat2003 2y ago
Fair argument, but death stacks (however realistic) were boring. There was no gameplay there, it was just "mash your stack into the other stack". Perhaps the 1UPT system wasn't the right answer, but they needed to do something to make warfare be an actually interesting part of the game.
- frakrx 2y agoThey were never boring for me at all and there was lot of strategy and planning involved in troop composition of such stacks. Civ4 was a game about research, development and relationships between civilizations and not an turn based strategy game like latter iterations try to be.