3 ms·
No. https://en.wikipedia.org/wiki/Battle_of_Stalingrad https://en.wikipedia.org/wiki/Battle_of_Stalingrad https://en.wikipedia.org/wiki/Battle_of_Midway https
by 29athrowaway 2y ago
No.
https://en.wikipedia.org/wiki/Battle_of_Stalingrad https://en.wikipedia.org/wiki/Battle_of_Stalingrad
https://en.wikipedia.org/wiki/Battle_of_Midway https://en.wikipedia.org/wiki/Battle_of_Midway
https://en.wikipedia.org/wiki/Battle_of_Pharsalus https://en.wikipedia.org/wiki/Battle_of_Pharsalus
https://en.wikipedia.org/wiki/Battle_of_Waterloo https://en.wikipedia.org/wiki/Battle_of_Waterloo
https://en.wikipedia.org/wiki/Battle_of_Thermopylae https://en.wikipedia.org/wiki/Battle_of_Thermopylae
- morgante 2y agoAll of those battles involve battlefield tactics, and in several of them the numerically inferior force won — exactly the opposite of "death stacks."
- 29athrowaway 2y agoThe Civ series is not the Total War series. The level of detail of battles is meant to be low because it's focused in wars not battles. You are not a war general you are a head of government. There are still plenty of tactics in Civ 4. Units have different bonuses depending on terrain and other factors. You have to plan where the combat takes place and what types units you want to use. Some unit types have collateral damage (catapult, trebuchet, cannon, artillery, mobile artillery, etc.), and there are similar mechanics with air units, cavalry, etc. The game is not short of battle tactics just not the board game inspired mechanic of Civ 5+.
- focusgroup0 2y agoAt random, I picked and read Battle of Pharsalus. The Deployment section explains in detail how, through meticulous troop positioning and clever tactics, Caesar was able to defeat the overwhelming force of Pompey.
- HideousKojima 2y agoStalingrad was won because the Soviets flanked and cut off the supply lines supplying the German 6th Army, not because of one death stack defeating another.
- 29athrowaway 2y agoAnd in Civ 4: - you can destroy roads (needed for some resources) - you can also occupy the tile or destroy the improvement (mine/plantation/camp/quarry/etc) needed to harvest a resource - you can use diplomacy to deny a resource - you can use a spy to destroy an improvement