2 ms·
> The Normandy invasion in World war 2 was a "death stack". It's clear to me that the designers wanted to include flanking as a mechanic, and other positioning
by jldugger 2y ago
> The Normandy invasion in World war 2 was a "death stack".
It's clear to me that the designers wanted to include flanking as a mechanic, and other positioning elements of warfare (ranged attacks, zone of control, etc) thus stacks of doom had to go.
If you want to be pedantic about it, Normandy was 5 separate beaches in a 50 mile stretch, and involved paratroopers behind the beachfront ahead of time. And the game does model concentration of power to some degree, in the form of armies and corps.