4 ms·
In game dev we've called a bunch of weighted If statements AI since the 80s. Sometimes they're not even weighted.
by Nition 2y ago
In game dev we've called a bunch of weighted If statements AI since the 80s. Sometimes they're not even weighted.
- fc417fc802 2y agoI think that's a bit different. The term is overloaded. There's "the machine is thinking" AI and then there's "this fairly primitive code controls an agent" AI. The former describes the technique while the latter describes the use case. Clippy was an AI but he wasn't an AI.