2 ms·
> Makes me think of something in the reviewers setup while playing Half-Life was introducing extra input latency and creating this feel of sloppiness. I distin
by mrkeen 2y ago
> Makes me think of something in the reviewers setup while playing Half-Life was introducing extra input latency and creating this feel of sloppiness.
I distinctly remember a noticeable delay between moving the mouse and the view turning, even when the frame rate was high. I think the fix was switching from DirectX to OpenGL.