4 ms·
Feels like marvel was onto something with captain america and winter soldier.
by sameermanek 2y ago
Feels like marvel was onto something with captain america and winter soldier.
- pplante 2y agoLife is imitating too many dystopian books, movies, etc these days. I think we need to put an end to all creative works before the timeline becomes irrecoverably destroyed.
- ekm2 2y agoBanning art?
- immibis 2y agoBurning books, more specifically. Can't be a dystopia if nobody knows what the word "dystopia" means *taps forehead*
- Arubis 2y agoI suspect you’re being flippant, but destruction of and restrictions on creative works as an _antidote_ to dystopia is a take I haven’t seen before.
- pplante 2y agoYes, I am being very flippant. Sometimes we need to jest in order to digest reality.
- dingdingdang 2y agoThe /s is strong with this one.
- dmonitor 2y agoThe real prescient threat in that movie was the predictive AI algorithm that tracked individual behaviors and identified potential threats to the regime. In the movie they had a big airship with guns that would kill them on sight, but a more realistic threat is the AI deciding to feed them individualized propaganda to curtail their behavior. This is the villain's plot in Metal Gear Solid 2, which is another great story. This got me thinking about MGS2 again and rewatching the colonel's dialogue at the end of the game: https://www.youtube.com/watch?v=eKl6WjfDqYA https://www.youtube.com/watch?v=eKl6WjfDqYA > Your persona, experiences, triumphs, and defeats are nothing but byproducts. The real objective was ensuring that we could generate and manipulate them. It's really brilliant to use a video game to deliver the message of the effectiveness of propaganda. 'Game design' as a concept is just about manipulation and hijacking dopamine responses. I don't think another medium can as effectively demonstrate how systems can manipulate people's behavior.