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> pure IC roles just make me dread working at this point Thanks for info, is this part of your challenge? You stated you want a normal job and tech salary, bu
by gedy 2y ago
> pure IC roles just make me dread working at this point
Thanks for info, is this part of your challenge? You stated you want a normal job and tech salary, but is it that you really don't want or enjoy coding?
In either case, I'd recommend prioritizing your wants, e.g. location, technologies, role to help you narrow a list of potential places.
The market does suck but there are jobs and with CS degree and some experience I honestly think you'll be just fine. Don't worry about the short stints and just have a reasonable explanation about this if asked.
- Benjamin_Dobell 2y agoNot the OP, but I can definitely relate. Pure IC roles terrify me. I've been CTO and Head of Engineering of several start-ups, also made some money when one sold — yeah, I'm a lot like the OP. But leetcode is deplorable to me, when I hire (which I've done plenty of) I never made candidates perform such nonsense. Not wanting a pure IC role definitely doesn't mean you don't enjoy coding. It usually means you don't want to be stuck building things that are unimportant. When you're working at a company that's making mistakes and you've the experience to know better, it's painful just sitting idly by. I know a lot of people can switch off their care factor, but some of us can't. For example, I love coding, in the past 3 months I built an unofficial companion app for The Bazaar, an upcoming game. I built a back-end (Next.js, Vercel, Cloudflare, Supabase, PSQL), front-end (React), insight platform, packaged Windows and macOS desktop apps (Electron), reverse engineered the game (C#/Unity) and its networking layer. I was processing 300,000 player events a day. https://bizarre.gg/runs/00493ccf-5b96-523c-beb4-06e8154cc158 https://bizarre.gg/runs/00493ccf-5b96-523c-beb4-06e8154cc158 (view on desktop, click on the right) https://bizarre.gg/meta https://bizarre.gg/meta I was recently forced to shut down this project by the game company (as were other 3rd party devs working on stuff for the game). I was offered a role at the game company, which they reneged on at the last moment. Perhaps because in my role acceptance email, I wrote about how I am keen to take ownership (in the accountability sense) and get involved with developer advocacy, tech blogs etc. I suspect this spooked them because they "don't hire beyond Senior", which is obviously an absurd practice that's typically put in place by inexperienced/insecure leadership. Typically companies justify this with "we promote within", which is a massive disservice to your staff, because it just means your staff never have access to mentors to help them grow.