3 ms·
Thanks for the heads up - that basically means my project would only work on the Valve or similar, i.e. PCVR. The intention is to render (no complex textures)
by Towaway69 2y ago
Thanks for the heads up - that basically means my project would only work on the Valve or similar, i.e. PCVR.
The intention is to render (no complex textures) many pipes and objects in BabylonJS WebXR and be able to navigate that world using a VR headset. I've tried a smaller version on a Quest and basically it was not usable.
So at least my current approach will need a PC-backed VR headset.