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I guess the big test will be running Kaze Emanuar’s code through it.
by robin_reala 2y ago
I guess the big test will be running Kaze Emanuar’s code through it.
- 01HNNWZ0MV43FF 2y agoFor those who haven't heard, Kaze is the guy who optimized Mario 64's code, fixed some physics bugs, etc., claims roughly 6x speedup, so that he can make a mod / ROM-hack that runs smoother despite having better graphics: https://www.youtube.com/watch?v=t_rzYnXEQlE https://www.youtube.com/watch?v=t_rzYnXEQlE
- emchammer 2y agoJust about a Fabrice Bellard level of competence there
- bityard 2y agoHas he actually released it yet?
- immibis 2y agoAnd discovered you could disable cache writeback to have a region of fast RAM without bus contention, and ways to use the hidden 9th bit in each byte which is only usd by certain graphics framebuffer operations. I don't think he uses either one in serious code, but if he did, good luck emulating it.
- dmonitor 2y agoHe demos his code on both console and emulator, so there shouldn't be an issue in that regard.