3 ms·
A fantastic game in terms of atmosphere, artwork, characters and story but I found the puzzles to be too difficult and/or illogical and gave up pretty early int
by derriz 2y ago
A fantastic game in terms of atmosphere, artwork, characters and story but I found the puzzles to be too difficult and/or illogical and gave up pretty early into the plot.
Overall I remember being somewhat disappointed because of my struggle to make progress. Maybe my expectations had been too high - I was a recent convert to point n' click at the time and of course LucasArts being masters of the genre, meant my anticipation had reached fever pitch.
- jstimpfle 2y agoCan relate, I was too blockheaded to get most of the clues. Played it on a Pentium 150, 32 MB RAM and there was a lot of idle time waiting for the rooms and places to load, which added some more frustration. But at some point I followed instructions to complete the game along to the end. It's probably fair to say that following the journey of the game is one of the fondest memories of my life. I highly recommend the remastered version from 2015 on Steam. I bought it and did another playthrough. It brought back so many emotions, and getting insight from the developers let me really connect with them.
- deleted 2y ago[deleted]
- ksynwa 2y agoSame. I played until the part where we get to a forest and watched playthrough after that. Watching the playthrough confirmed that I made the right decision.
- ARandumGuy 2y agoThe puzzle design in Grim Fandango really isn't anything to write home about, and if that's the only reason you play adventure games, you're going to be disappointed. But the characters, writing, art, and sheer style are all so good that it makes up for it in my opinion. Grim Fandango is probably even better now, since you can easily look up solutions to some of the more frustrating puzzles. The remastered version is also very good, changing just enough to make it play well on modern systems, without fundamentally altering the experience.
- pingohits 2y agoTotally agree. I must've restarted at least three times because the design/atmosphere was enticing, but I couldn't engage with the puzzles
- wanderingmoose 2y agoAnd the voice acting was amazing. Especially for a game. I think I have rose colored glasses as I remember the game being difficult in the sense of lots of walking around trying to find the solution to the last couple of puzzles. Having played the remaster, it was clear how clunky the controls were. But wow, I still love that game.
- coldpie 2y agoYeah. It's best played these days with a walkthrough on hand to look up any puzzle that isn't immediately obvious. The vast majority of the puzzles aren't worth the effort. Great art, story, voice acting, and music, though.
- blamazon 2y agoI love the game and I'm nostalgic for when games were extremely difficult but for many the best way to experience Grim Fandango without such frustration might be by watching a commentary-free playthrough on youtube. I don't feel viewing the work is meaningfully diminished by not being the button clicker. Once one is familiar with the work there is a great developer commentary that is available on youtube also.