4 ms·
Later (~1990's) gamebook series like Fable Lands or Critical IF (AKA Virtual Reality) improved on the mechanics so much that I find it difficult to go back to e
by 2mlWQbCK 2y ago
Later (~1990's) gamebook series like Fable Lands or Critical IF (AKA Virtual Reality) improved on the mechanics so much that I find it difficult to go back to earlier types of books like FF or Lone Wolf except for nostalgia.
https://gamebooks.org/Series/145/Show https://gamebooks.org/Series/145/Show
https://gamebooks.org/Series/463/Show https://gamebooks.org/Series/463/Show
For something more modern, designed to play more like a modern CRPG (including built-in, non-cheating, savescumming) the Destiny Quest books seem good (I bought a few, but got a bit stuck halfway through the first book).
https://gamebooks.org/Series/1357/Show https://gamebooks.org/Series/1357/Show