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This is a little complicated. There are many companies that sell gambling products. Nothing special about that. The tragedy is when you list your game on Steam
by doctorpangloss 2y ago
This is a little complicated. There are many companies that sell gambling products. Nothing special about that. The tragedy is when you list your game on Steam and it gets popular, you are paying Valve 30% for the privilege of finding new users for CSGO and DOTA2. That is how they make money.
- almatabata 2y agoAnd with skin sales. Remember that Valve charges a Tax on every item sale. Every time you sell an Item like a skin on the steam market, valve takes a cut. If they crackdown on the gambling it will impact their bottom line. As you say, Valve does not directly promote gambling products. They are not like EA with their predatory Fifa super team. Still a lot of people, including journalists, find that they could do more to protect against underage gambling.
- SXX 2y agoI guess it will sounds like I being Valve advocate here, but it's just not only a bottom line. Valve simply dont have headcount to crackdown on many things and neither they have headcount to do lots of predatory stuff too. Valve is under 400 people and wast majority of them do not work on Steam or specific game like CSGO. Likely each project support team is like 30-50 people at most. To compare numbers for other companies in 2023-2024: * Epic Games - 4000 * Nintendo - 7,724 * Sony Interactive Entertainment - 12,700 * Take-Two Interactive - 12,371 * Electronic Arts - 13,700 * Activision Blizzard - 17,000 * Mircosoft Gaming - 20,100 Might be they do have to go to hire 100 more people to solve this problem and might be it's fully their fault, but expectations many people have of this certainly rich, but small company are not realistic.
- Ekaros 2y agoAlso looking at things like pirate sites, it would be never ending process. Close one and lock the their inventories and 3 will popup somewhere else. It is unlikely to be solvable issue.
- almatabata 2y agoJust because you cannot "solve" an issue, does not mean you should do nothing. By that logic valve should not implement VAC, because after all, cheaters will always find a way. They play the anti-cheat game of cat and mouse, because if they do not, users will stop playing. No one wants to play with cheaters unless they are cheating. They could definitely invest some resources into this. But they have no monetarily incentive thus they do nothing. I fully expect legal action or fear of it, will eventually make them do something.
- almatabata 2y agoThey can definitely hire 2-5 people to do something, and at least try to crack down.
- jmb99 2y ago> As you say, Valve does not directly promote gambling products. Counter strike cases are a gambling product. They cost money to buy, they cost money to open, and they reward with an item worth real money. This is indisputable, and arguing otherwise is either in bad faith or due to ignorance of the platform and surrounding ecosystem. Valve wouldn’t be making over a billion dollars a year on case openings alone if the outcome of opening a case was worthless 100% of the time.
- beeflet 2y agoYeah the 30% cut is insane, and its surprising to me that game publishers tolerate it under steam. But if you look at the PC games market, you can clearly be successful doing the "self publish" route like Minecraft did. I think just means that valve has turned their DRM into a value-add for the consumer with cloud backups and item trading and such convenience features. And I say this as someone who uses GOG. You look at other competitors like Epic Games Store or EA or whatever and the user interface is bloated and slow, and it is just a pain to use.
- Ekaros 2y agoPublishers have discovered that pc gamers prefer Steam over all other platforms. Basically all the big publishers are back on Steam or entering it. After trying to manage outside.
- softawre 2y agoWhich is true because people already have large Steam game libraries. I barely game anymore but I must have 3000 games in Steam. Epic is gnawing at the lead, at least with me, as they give out a free game every week. I must have 300 games in Epic - I've even paid for a few.
- ZeWaka 2y agoTraditional publishers before Steam took even more - this is why companies tolerate it.
- account42 2y agoMinecraft is the exception that proves the rule. You really need to get lucky to make it big without being on Steam.
- fhars 2y agoFrom what I gather about the game market, you need to get lucky to make it big being on Steam, too.