3 ms·
The arc describes the full motion, and the solution we seek is when F(x)=0 which is when the ball hits the ground. There is no mathematical curve that starts at
by alkonaut 2y ago
The arc describes the full motion, and the solution we seek is when F(x)=0 which is when the ball hits the ground. There is no mathematical curve that starts at my hand at (x=0m, y=1m) and ends at the ground. We use the full quadratic curve just because its a suitable model for the motion, on the part of the motion we know the ball takes.
The use of a quadratic to solve the throw is a mathematical model. We say that "the value x describing the when the ball lands must satisfy the quadratic equation F(x)=0" but that does NOT imply the opposite, which is "all x that satisfy F(x)=0 describe a valid motion of the ball."
So when we get two answers, e.g. F(-1)=0 and F(15)=0 for the two points when the ball is at ground level, that means only this: if I had thrown the ball from ground level to follow the same curve land in the same place at x=15, then I would have stood 1m further back when I threw it. It does have physical meaning, but there is nothing curious about the physical meaning.
This throw is symmetrical in time though, in the sense that if I throw the ball with the same speed in the opposite direction starting at x=15 then it will land exactly in my hand. (But the equation here is y=F(x) and not parametrized on time).
- TeMPOraL 2y agoI'd say 'jerf is correct here: https://news.ycombinator.com/item?id=43078998 https://news.ycombinator.com/item?id=43078998 The equation we use to describe the motion does not contain a term for the ground being there. That assumption exists outside of the model described by the equation, and you use that assumption after the fact to reject a solution that would otherwise be valid, and describe the movement of the ball that's pulled down by gravity. In this form, it doesn't really describe a proper orbit, just a trajectory of being pulled down by a constant force. I believe this would correspond to an infinitely-ish heavy object located infinitely far below. The proper equation that gives you an orbital curve has the force of gravity proportional to inverse-square distance and point at the center of the body, which is what makes it possible to describe a circular or elliptical motion this way. Parabolic orbits exist too, but they're interpreted as failed orbital capture - "object is moving so fast that it'll curve around and fly away to infinity before turning around and coming back". And in all cases, the solutions make physical sense (+/- infinity), on the assumption the trajectory doesn't cross the ground, as there's no term for it there :). If you want, you can describe the ground as another equation (or inequality), and solve the resulting system - it'll then be clear what exactly is it that rejects some of the solutions.