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It already inadvertently does! The controls Apple has on "who can upload data to Maps" has been gamed for years. Type something like "Double Bedroom" in London
by AJRF 2y ago
It already inadvertently does! The controls Apple has on "who can upload data to Maps" has been gamed for years.
Type something like "Double Bedroom" in London - You get Booking.com SEO (MEO?) spam! I had to do some qualitative analysis of map results (don't ask) and we decided to drop it as a data partner - there are 10's of example of search terms like this for Apple Maps that I found without much effort!
Apple seems to build things that are very fundamentally unsound - but pass surface inspection. The article at the top of HN right now (https://news.ycombinator.com/item?id=43066953 https://news.ycombinator.com/item?id=43066953) is another great showcase of this flaw in Apples processes, the really don't go super deep on good software.
Three other places this shows up - Gaming, Swift and Machine Learning.
- Gaming: I have heard 3 times in the past 15 years that Apple have made some fundamental change to their OS to support Desktop class gaming like Windows has - and every time those efforts fall flat. Every time it happens they get huge amount of kudos and press, the effort fizzles out, then they do it again after a few years.
- Swift: I have heard of two separate efforts to make Swift code bases work on Linux, both of which failed. Server support has died. They throw "support" libs over the wall, and don't fix them when they don't work. Swift UI is a canonical study in not spending enough time planning.
- ML: People are getting excited about MLX at the moment, and I see it as a great mirror of what they do with Gaming - some shallowly supported, not fundamentally sound, passion project gets some steam, they make big announcement, effort dies in a year and shuffled under the carpet.
And fans of Apple keep falling for it!