4 ms·
What are the costs of these potentially-interesting uses?
by meristohm 2y ago
What are the costs of these potentially-interesting uses?
- cdfuller 2y agoI imagine the first implementations would be a mix of on-device models and procedural generation. For online multiplayer games I could see the cost of running the models baked into a subscription. I feel that I don't know enough about the gaming world to actively apply my imagination to the concepts and principles that currently exist in that realm.