4 ms·
The patented game mechanic I am most bummed won’t be appearing in other games is Death Stranding’s desire pathing. Having other players in an open word “wear” p
by lelandfe 2y ago
The patented game mechanic I am most bummed won’t be appearing in other games is Death Stranding’s desire pathing. Having other players in an open word “wear” paths into the map was extremely cool.
- runevault 2y agoI missed that one. For me it is the Nemesis System from Shadow of Mordor/War. They made 2 games and haven't done anything with it since but they still patented it.
- portaouflop 2y agoThey patent that stuff not because they want to use it but because they want to block and stifle the competition — it’s truly despicable if you ask me
- Andrex 2y agoSounds like Animal Crossing City Folk's much-hated "animal tracks," which they ditched the very next game because everyone hated them lol. It's interesting to see that mechanic is desirable in a different context.
- lelandfe 2y agoThe way it's implemented is clever. Players gradually wear down challenging terrain, incentivizing you to take those easy paths. But the mechanic subtly solves a problem with open world settings, bringing order to infinite choice: you can go this way. You also get notified when other players follow paths you've made, which feels great.
- pipes 2y agohttps://www.reddit.com/r/shadowofmordor/comments/pzo3ri/what_is_the_nemesis_system_i_just_want_someone_to/ https://www.reddit.com/r/shadowofmordor/comments/pzo3ri/what... I looked it up. Good grief that is a ridiculous patent
- archagon 2y agoUgh, imagine if Renaissance painters took out patents on the color blue or perspective drawing. This is where we’re at with game design.