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As I understand it, all of the "create a build order from the replay" sites/tools out there suffer inaccuracy because a replay file is just a list of input acti
by andrewf 14y ago
As I understand it, all of the "create a build order from the replay" sites/tools out there suffer inaccuracy because a replay file is just a list of input actions. There's no distinguishing between building a probe, queueing a probe, not having enough money to build a probe, and being supply blocked.
People try to model what the game does but without actually reimplementing all of SC2 perfectly, you'll still have bugs.
I think, on the other hand, if you had a video taken with the production tab open, and did some really simple image processing to determine what is being built at any given time, you could do a lot better than everyone else.
(I've been kicking this idea around for a while but never got past playing around with a single .PNG, and it looks like you have all the hard .sc2replay -> video stuff worked out already!)
- wdewind 14y agoEither I completely missed something, or that's not what this site is about. It just takes the replay and splits it into one video per player and lets you play all those videos at once. It does not try to scrape the build order from the replay.
- andrewf 14y agoYou didn't miss anything. I just think it would be a kick-ass feature.
- rynop 14y agoNot quite sure I get what your looking for, but if you are looking for statistics, you can see those in the hover menu on the right. If your looking for a more textual representation of the replay, give me some specifics and I'll see what I can do.
- andrewf 14y agoI'm thinking of the build order - a list of things built, and the supply at which they were built - like the one in the comment at http://www.youtube.com/watch?v=WQe6UqvCOT4 http://www.youtube.com/watch?v=WQe6UqvCOT4 Something like http://code.google.com/p/phpsc2replay/ http://code.google.com/p/phpsc2replay/ will get the actions out of the replay, but I'm not sure how far along that particular library is when it comes to turning the actions into the list of stuff that was actually built (while discarding pointless spamming of hotkeys)
- rynop 14y agoGotcha - got an idea and a todo: https://github.com/rynop/ggreplayz/issues/7 https://github.com/rynop/ggreplayz/issues/7
- andrewf 14y agoThe list of <supply count> <thing to build> is pretty standard and a lot of people find it easier to follow when playing, than a fancier layout. But there are also those who hate the format :) Might be best to poll the target audience before investing time in a particular layout.
- deleted 14y ago[deleted]
- gibybo 14y agoI like this idea, but I'd probably opt for reading the stats out of memory instead of OCRing them. You'd get more data (since you don't need to have only one specific tab open), it'd be more accurate, and it might even be easier. If anyone is unfamiliar with reading process memory in Windows and wants to do this, I have a fairly simple example reading from SC2 at https://github.com/gibybo/S2GS-Extractor https://github.com/gibybo/S2GS-Extractor