3 ms·
Just seems like a confusing mess to me, with controls on each video and sync'ed controls on the side. If you can't hide the individual video controls, I'd merge
by lnanek2 14y ago
Just seems like a confusing mess to me, with controls on each video and sync'ed controls on the side. If you can't hide the individual video controls, I'd merge the two videos into a single video stream before embedding it. That's how bad I find the UI. Have you sat any people down in front of this thing and watched what they clicked? First thing I did was hide that huge sidebar covering the video, then I messed with the individual controls and figured out that is not good, then finally brought the sidebar back...
- rynop 14y agoThanks for the constructive criticism, while I agree it could be better, the problem isn't really that easy to solve. First off, keep in mind im going towards a pretty small niche here - people that will actually spend time on my app are power users. Gamers who are into tech, and want options. There are alot of video options, but given my resources this was the optimal solution IMO - and not being modest, I think its a pretty novel solution. The "huge" sidebar was my solution to not much real estate to put quality vids, while still giving flexability to break down a replay. I could hide the controls, but it does take away a bit of flex (if u want to rewind one player for example). My target audience is people who are good with computers. I do like the single stream idea however, I can work on that in the future.
- otoburb 14y agoBecause the idea is so novel, I must admit that the first thing I did was just click the top video because I've been conditioned by YouTube to click that inviting big red play button. After playing with the site a while, I noticed the sidebar and it all fits now. I think the initial problem is that nobody's done multiple POVs before, so once people get the hang of it they'll want more. +1 to the single multiplexed stream (at least to start with). +1 to annotations tagged to specific seek times (if needed).