4 ms·
Getting data by directly processing the packets instead of using the (buggy, slow) replay system is a great idea. There's a lot of interesting data in the middl
by infogulch 2y ago
Getting data by directly processing the packets instead of using the (buggy, slow) replay system is a great idea. There's a lot of interesting data in the middle of LoL gamestate that is missing in summary overviews that only consider the final state of the game.