3 ms·
I believe that the two most likely futures for the wasm-as-puglin-engine are mod in games and applications with a generic extension interface. IMO in games dev
by afiori 2y ago
I believe that the two most likely futures for the wasm-as-puglin-engine are mod in games and applications with a generic extension interface.
IMO in games developers would prefer something with a reasonable repl like lua or javascript (as a game is already assumed to be heavy if the mods are not performance critical running a V8 should not be a problem) for extensions in generic complex applications (things like, VSCode, Blender, Excel, etc.) I would posit that the wasm sandbox could be a really good way to enable granular-permission secure extenstion.