3 ms·
this isnt a narrative game. Its a strategy game. Having a clock makes for better strategy imo.
by HDThoreaun 2y ago
this isnt a narrative game. Its a strategy game. Having a clock makes for better strategy imo.
- Volundr 2y agoI get it's not a narrative game. That doesn't mean that there shouldn't be reasoning behind the mechanics. The fact that most of my troops just suddenly disappear at this arbitrary time to me at least has no reasoning behind it. It's just some arbitrary marker I have to plan around. I think asking what my troops supposedly decided to do is a fair question.