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Some people get really worked up about the lack of unit stacking in Civ 5+. (Not sure if that's the case for the person you're replying to, but it's why a lot o
by NoboruWataya 2y ago
Some people get really worked up about the lack of unit stacking in Civ 5+. (Not sure if that's the case for the person you're replying to, but it's why a lot of people see Civ 4 as the pinnacle.) It's the 3.5mm headphone jack of Civilization games. I can see how, if you played and loved Civs 1-4, changing such a fundamental game mechanic would be jarring. But I don't think anyone who came later to the series would miss it.
- lupusreal 2y agoEven if disabling unit stacking for combat was the right choice, disabling it for workers too just made the game far more tedious. Workers constantly cancelling the routes they're building because other workers were in the way means much more micromanaging. (Not to mention, workers under automatic orders are far less inclined to build roads on their own in 5 than in 2, so that's even more micro.)