4 ms·
Indeed. This is just about user interfaces driven by remote events. There are patterns for "real time". Things such as: - What matters is the slowest case, no
by Animats 2y ago
Indeed. This is just about user interfaces driven by remote events.
There are patterns for "real time". Things such as:
- What matters is the slowest case, not the average case.
- What has to be real time, and what can run in background?
- Avoiding priority inversions.
- Is there a stall timer that trips if you miss the control loop timing? What happens when the stall timer trips?
- What influence do caches have on time repeatability? What's the worst case? Can you keep the worst case from being the nothing-in-cache case?