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No, not at all. I have several games on my "I Wasted My Money" pile where IAPs or in-game advertisements were added in patches well after release. Edit: This p
by Suzuran 2y ago
No, not at all. I have several games on my "I Wasted My Money" pile where IAPs or in-game advertisements were added in patches well after release.
Edit: This practice is why policies such as this one being enacted are now necessary. Were it not for policies preventing these sort of practices, they would be far more common.
- nottorp 2y agoHmm it only happened to me once. When EA bought popcap and the turned my plants vs zombies for iOS into an IAP fest. That made me notice that most mobile games have turned free to play and I simply stopped looking for them. No more gaming on my iPad. Would you mind naming and shaming your own "I Wasted My Money" pile if it's PC titles?
- Suzuran 2y agoThe problem is that I would have to remember them all; It's a metaphorical pile, not a literal one. A large majority are games where the DRM no longer works for whatever reason (Silent Hunter 3 and 4 come to mind), but games where malware/microtransactions/etc. were added after release or not disclosed prior to release included Civilization 6 and Red Orchestra 2. IIRC the latter game specifically is why Valve added the ability to read the EULA prior to purchase, as the ads were only disclosed in the EULA and the EULA was available only after purchase. (Edit: I don't consider piracy/cracks a solution to DRM. Solutions solve problems. Piracy and cracks are workarounds at best. The problem is still there.)