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I love my MiSTer, and I don't regret buying it, but I'd be lying if I said it was "worth" it; software emulators for every system that the MiSTer runs already e
by tombert 2y ago
I love my MiSTer, and I don't regret buying it, but I'd be lying if I said it was "worth" it; software emulators for every system that the MiSTer runs already exist and have gotten very good.
I bought my MiSTer mostly as a "how neat is that?" purchase. I think it's kind of cool to not only be able to run the games, but have a direct recreation of the hardware to do it. I wish I could regale you with tales of lower latency and how it has made me better at Donkey Kong Country, but I feel like most of the differences I see are probably placebo, especially since I just plug it into an LCD TV, not some fancy low-latency OLED or a period-accurate CRT.
If your goal is to play SNES games, you're likely to have a comparable (or even better) experience downloading Higan or something, but even if it's placebo, something about it feels more accurate to me.
Plus FPGAs are just cool.
- mattl 2y agoHave a MiSTER but for Super Nintendo games I picked up the Analogue SuperNT.
- tombert 2y agoIs there a substantial difference between the two?
- mattl 2y agoOne plays physical games
- tombert 2y agoI know that, but from a gameplay perspective can you tell much of a difference?
- mattl 2y agoI’m honestly not sure. I think when I picked up the MiSTER it was still early enough that SNES stuff was still being heavily worked on.
- deleted 2y ago[deleted]
- snvzz 2y agomiSTer is an open source ecosystem with open source cores. The SuperNT uses a proprietary core from Analogue. I fully prefer an open source core I can fix/modify, YMMV.
- snvzz 2y agoThere's ways to do that with the miSTer as well. Most don't, just because inconvenient. For most, SRAM savegame dumping is plenty.
- mattl 2y agoTrue. MiSTER doesn’t quite have the usability of the Analogue systems. I use the MiSTER more for computers than consoles.