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If you look at the readme they have > wdk: Safe idiomatic bindings to APIs available in the Windows Development Kit (WDK) And then if you look at that crate t
by gpm 2y ago
If you look at the readme they have
> wdk: Safe idiomatic bindings to APIs available in the Windows Development Kit (WDK)
And then if you look at that crate they've only implemented dbg_break, print, spinlock, and timer.
I'd take this as a sign that the bindings are a work in progress.
If you're going to write your driver in Rust... honestly I'd recommend just writing the `wdk` crate bindings you need for your driver and probably even upstreaming them. Wrapping FFI bindings in safe abstractions is usually pretty easy - but it's definitely the case that without them rust doesn't give you much.
This sample is using `wdk_sys` bindings directly without wrapping them... which is basically never the recommended way of interacting with the FFI in rust.