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> It seems like he wrote his Apple GPU driver in Rust and he needed Rust DMA support in the kernel. Did he really NEED it? Why he couldn't use the C API?
by sesm 2y ago
> It seems like he wrote his Apple GPU driver in Rust and he needed Rust DMA support in the kernel.
Did he really NEED it? Why he couldn't use the C API?
- asadalt 2y agothat’s exactly my question. why can’t he depend on C API and just consider it is memory safe and all.