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There is also Joyce's Java Version of Euclid's Elements: https://mathcs.clarku.edu/~djoyce/java/elements/elements.html https://mathcs.clarku.edu/~djoyce/java/e
by WillAdams 2y ago
There is also Joyce's Java Version of Euclid's Elements:
https://mathcs.clarku.edu/~djoyce/java/elements/elements.html https://mathcs.clarku.edu/~djoyce/java/elements/elements.htm...
and I'm still impressed by the custom Unity tools which Freya Holmér uses for her videos:
https://www.youtube.com/watch?v=jvPPXbo87ds https://www.youtube.com/watch?v=jvPPXbo87ds
Wish Geogebra was both more capable and widely used:
https://www.geogebra.org/ https://www.geogebra.org/
That said, these days if I need to plot out something I just use OpenSCAD: https://openscad.org/ https://openscad.org/ (or, the Python-enabled version: https://pythonscad.org/ https://pythonscad.org/ )
- windows_hater_7 2y agoGrant Sanderson's YouTube channel 3blue1brown and his Manim package have made it significantly easier to visualize math computationally: https://www.youtube.com/c/3blue1brown https://www.youtube.com/c/3blue1brown https://3b1b.github.io/manim/index.html https://3b1b.github.io/manim/index.html There's also a well supported community version as well: https://www.manim.community/ https://www.manim.community/
- AdieuToLogic 2y ago> and I'm still impressed by the custom Unity tools which Freya Holmér uses for her videos Speaking of Unity... What blew my mind making a 3D interactive system using it was Quaternions[0]. It makes sense to me now, but that's after many discussions with a coworker having a PhD in mathematics. 0 - https://en.wikipedia.org/wiki/Quaternion https://en.wikipedia.org/wiki/Quaternion