4 ms·
This was fun and really nicely executed. By far the biggest risk when developing this stuff is just wasting hours looking at the pretty results and playing arou
by Agentlien 2y ago
This was fun and really nicely executed. By far the biggest risk when developing this stuff is just wasting hours looking at the pretty results and playing around with tweaking parameters.
This brought back memories of implementing my own GPU-based fluid dynamics in 2011 for my thesis. It was also for fluid (blood) across a surface (tissue) and was simulated in 2D but projected across the mesh with considerations for gravity and surface inclination. Even put a short video of it on YouTube: https://youtu.be/4vGrNc-GGW8 https://youtu.be/4vGrNc-GGW8