4 ms·
It's true that it makes it more complicated on the GPU side in general, but specifically in this scenario everything works out just fine, mostly because all upd
by lisyarus 2y ago
It's true that it makes it more complicated on the GPU side in general, but specifically in this scenario everything works out just fine, mostly because all updates effectively ping-pong between flow & water height buffers, and you never change both in the same kernel.