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If you want to do something cool retro stuffs that a lot of people today still enjoy, that's the best bet. This shouldn't be discounted, since it has great ped
by Keyframe 2y ago
If you want to do something cool retro stuffs that a lot of people today still enjoy, that's the best bet.
This shouldn't be discounted, since it has great pedagogical value in itself. On the other hand, personal opinion here, is that not many things are transferable to modern ISAs. Even back in the 90's, we were shown to work on MIPS instead. 68k is very nice to read and write, almost feels like higher language, but overall ROI for newer stuff is maybe just jump into Neon, x86_64, or as someone said RV directly. It's not _THAT_ hard. It gets complex as programs grow though.
- markus_zhang 2y agoYeah maybe jumping directly into x86-64 is not a bad idea. e.g. for Windows just have to understand the calling conventions and syscalls and such, to push some windows. I need to look into my SDL2/C++ game's assembly code and see how it is done.